✨ Design/✸ Human Interface Guideline

[νžˆνž‰ .. 히..νž‰γ…Ž] Foundations - Color

chamroro 2023. 2. 12. 20:53

λ‚΄κ°€ μ˜ˆμ „λΆ€ν„° λ³΄κ³ μ‹Άλ˜ 파트 !!! γ…Žγ…Ž 
λ””μžμΈμ‹œμŠ€ν…œμ—μ„œ 컬러 지정은 μ•„μ£Ό μ€‘μš”ν•˜κΈ° λ•Œλ¬Έμ— 이에 κ΄€ν•΄ μ• ν”Œμ΄ κ³΅μ‹μ μœΌλ‘œ μž‘μ„±ν•œ λ¬Έμ„œλ₯Ό 읽고 μ‹Άμ—ˆλ‹€. 
그치만 λ¨Όμ € 읽으면 μž¬λ―Έμ—†μœΌλ‹ˆκΉŒ ,,, μ•žμ—μ„œλΆ€ν„° μ°¨κ·Όμ°¨κ·Ό κ³΅λΆ€ν–ˆλ‹€
사싀 뒀에 닀크λͺ¨λ“œλž‘ 타이포도 μƒλ‹Ήνžˆ ꢁ금 πŸ‘€

 

Color

Judicious use of color can enhance communication, evoke your brand, provide visual continuity, communicate status and feedback, and help people understand information.

μƒ‰μƒμ˜ ν˜„λͺ…ν•œ μ‚¬μš©μ€ μ˜μ‚¬μ†Œν†΅μ„ ν–₯μƒμ‹œν‚€κ³ , λΈŒλžœλ“œλ₯Ό ν™˜κΈ°μ‹œν‚€λ©°, μ‹œκ°μ  μ—°μ†μ„±μ„ μ œκ³΅ν•˜κ³ , μƒνƒœμ™€ ν”Όλ“œλ°±μ„ μ „λ‹¬ν•˜λ©°, μ‚¬λžŒλ“€μ΄ μ •λ³΄λ₯Ό μ΄ν•΄ν•˜λŠ” λ° λ„움을 μ€„ μˆ˜ μžˆλ‹€.

The system defines colors that look good on various backgrounds and appearance modes, and can automatically adapt to vibrancy and accessibility settings. People are familiar with the system colors, and using them is a convenient way to make your experience feel at home on the device.

You may also want to use custom colors to enhance the visual experience of your app or game and express its unique personality. The following guidelines can help you use color in ways that people appreciate, regardless of whether you use system-defined or custom colors.

이 μ‹œμŠ€ν…œμ€ λ‹€μ–‘ν•œ λ°°κ²½κ³Ό μ™Έκ΄€ λͺ¨λ“œμ— μž˜ μ–΄μšΈλ¦¬λŠ” μƒ‰μƒμ„ μ •μ˜ν•˜λ©°, μ§„동과 μ ‘κ·Όμ„± μ„€μ •μ— μžλ™μœΌλ‘œ μ μ‘ν•  μˆ˜ μžˆλ‹€. μ‚¬λžŒλ“€μ€ μ‹œμŠ€ν…œ μƒ‰μƒμ— μ΅μˆ™ν•˜λ©°, μ΄ μƒ‰μƒμ„ μ‚¬μš©ν•˜λŠ” κ²ƒμ€ μž₯μΉ˜μ—μ„œ μ‚¬μš©μžμ˜ κ²½ν—˜μ„ νŽΈμ•ˆν•˜κ²Œ λŠλ‚„ μˆ˜ μžˆλŠ” νŽΈλ¦¬ν•œ λ°©λ²•μž…λ‹ˆλ‹€.

λ˜ν•œ μ‚¬μš©μž μ§€μ • μƒ‰μƒμ„ μ‚¬μš©ν•˜μ—¬ μ•±μ΄λ‚˜ κ²Œμž„μ˜ μ‹œκ°μ  κ²½ν—˜μ„ ν–₯μƒμ‹œν‚€κ³  κ³ μœ ν•œ κ°œμ„±μ„ ν‘œν˜„ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. λ‹€μŒ μ§€μΉ¨μ€ μ‹œμŠ€ν…œ μ •μ˜ μƒ‰μ„ μ‚¬μš©ν•˜λ“  μ‚¬μš©μž μ§€μ • μƒ‰μ„ μ‚¬μš©ν•˜λ“  μƒκ΄€μ—†μ΄ μ‚¬λžŒλ“€μ΄ μ’‹μ•„ν•˜λŠ” λ°©μ‹μœΌλ‘œ μƒ‰μ„ μ‚¬μš©ν•˜λŠ” λ° λ„움이 λ  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€.

 

Best practices

Use color sparingly in nongame apps. In a nongame app, overuse of color can make communication less clear and can be distracting. Prefer using touches of color to call attention to important information or show the relationship between parts of the interface.

κ²Œμž„μ΄ μ•„λ‹Œ μ•±μ—μ„œλŠ” 색상을 μ΅œμ†Œν™”ν•˜μ—¬ μ‚¬μš©ν•˜μ‹­μ‹œμ˜€. κ²Œμž„μ΄ μ•„λ‹Œ μ•±μ—μ„œ, μƒ‰μ„ κ³Όλ„ν•˜κ²Œ μ‚¬μš©ν•˜λ©΄ μ˜μ‚¬μ†Œν†΅μ΄ λœ λͺ…확해지고 μ£Όμ˜λ₯Ό μ‚°λ§Œν•˜κ²Œ ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. μ€‘μš”ν•œ μ •λ³΄μ— μ£Όμ˜λ₯Ό ν™˜κΈ°ν•˜κ±°λ‚˜ μΈν„°νŽ˜μ΄μŠ€ λΆ€λΆ„ κ°„μ˜ κ΄€κ³„λ₯Ό λ³΄μ—¬μ£ΌκΈ° μœ„ν•΄ μƒ‰μƒ ν„°μΉ˜λ₯Ό μ‚¬μš©ν•˜λŠ” κ²ƒμ„ μ„ ν˜Έν•©λ‹ˆλ‹€.

 

Avoid using the same color to mean different things. Use color consistently throughout your interface, especially when you use it to help communicate information like status or interactivity. For example, an app might use blue to indicate that people can tap text to view more. Even when the app communicates interactivity using a visual indicator that doesn't rely on color — such as a chevron or arrow icon — using a color other than blue for the interactive text is confusing.

λ‹€λ₯Έ μ˜λ―Έλ‘œ κ°™μ€ μƒ‰μ„ μ‚¬μš©ν•˜λŠ” κ²ƒμ„ ν”Όν•˜μ„Έμš”. νŠΉνžˆ μƒνƒœλ‚˜ μƒν˜Έ μž‘μš©μ„±κ³Ό κ°™μ€ μ •λ³΄λ₯Ό μ „λ‹¬ν•˜λŠ” λ° λ„움이 λ˜λ„둝 μ‚¬μš©ν•  λ•Œ μΈν„°νŽ˜μ΄μŠ€ μ „μ²΄μ—μ„œ μƒ‰μƒμ„ μΌκ΄€λ˜κ²Œ μ‚¬μš©ν•˜μ‹­μ‹œμ˜€. μ˜ˆλ₯Ό λ“€μ–΄, μ•±μ€ νŒŒλž€μƒ‰μ„ μ‚¬μš©ν•˜μ—¬ μ‚¬λžŒλ“€μ΄ ν…μŠ€νŠΈλ₯Ό λˆŒλŸ¬ λ” λ§Žμ΄ λ³Ό μˆ˜ μžˆμŒμ„ λ‚˜νƒ€λ‚Ό μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. μ•±μ΄ μƒ‰μƒμ— μ˜μ‘΄ν•˜μ§€ μ•ŠλŠ” μ‹œκ°μ  ν‘œμ‹œκΈ°(예: μ‰λΈŒλ‘  λ˜λŠ” ν™”μ‚΄ν‘œ μ•„μ΄μ½˜)λ₯Ό μ‚¬μš©ν•˜μ—¬ μƒν˜Έ μž‘μš©μ„ μ „λ‹¬ν•˜λŠ” κ²½μš°μ—λ„ λŒ€ν™”ν˜• ν…μŠ€νŠΈμ— νŒŒλž€μƒ‰μ΄ μ•„λ‹Œ λ‹€λ₯Έ μƒ‰μƒμ„ μ‚¬μš©ν•˜λŠ” κ²ƒμ€ ν˜Όλž€μŠ€λŸ½μŠ΅λ‹ˆλ‹€.

πŸ€” '자주 μ‚¬μš©ν•˜λŠ” 색'을 λ½‘μ•„λ‚΄λŠ” 것이 μ•„λ‹Œ 'μš©λ„μ— λ§žλ„λ‘, μΌκ΄€λ˜κ²Œ μ‚¬μš©ν•  색'을 뽑아낼 것! 

 

Make sure your app’s colors work well in both light and dark appearance modes. With the exception of watchOS, which always uses a pure black background, the platforms offer a dark alternative to the default light appearance. Dark Mode uses a darker color palette for all screens, views, menus, and controls, and can increase vibrancy — a subtle effect that dynamically blends foreground and background colors — to make foreground content stand out against darker backgrounds. System colors automatically support both appearances; if you use a custom color, you need to supply both light and dark variants. For guidance, see Dark Mode.

μ•±μ˜ 색상이 라이트λͺ¨λ“œμ™€ 닀크λͺ¨λ“œμ—μ„œ λ‘˜ λ‹€  잘 μž‘λ™ν•˜λŠ”μ§€ ν™•μΈν•˜μ‹­μ‹œμ˜€. 항상 μˆœμˆ˜ν•œ 검은색 배경을 μ‚¬μš©ν•˜λŠ” watchOSλ₯Ό μ œμ™Έν•˜κ³ , 이 ν”Œλž«νΌλ“€μ€ κΈ°λ³Έ 라이트 외관에 λŒ€ν•œ μ–΄λ‘μš΄ λŒ€μ•ˆμ„ μ œκ³΅ν•œλ‹€. 닀크 λͺ¨λ“œλŠ” λͺ¨λ“  ν™”λ©΄, 보기, 메뉴 및 μ»¨νŠΈλ‘€μ— μ–΄λ‘μš΄ 색상 νŒ”λ ˆνŠΈλ₯Ό μ‚¬μš©ν•˜λ©°, μ „κ²½κ³Ό λ°°κ²½ 색상을 λ™μ μœΌλ‘œ ν˜Όν•©ν•˜λŠ” λ―Έλ¬˜ν•œ 효과인 진동을 μ¦κ°€μ‹œμΌœ μ–΄λ‘μš΄ λ°°κ²½μ—μ„œ μ „κ²½ μ½˜ν…μΈ λ₯Ό λ‘λ“œλŸ¬μ§€κ²Œ λ§Œλ“€ 수 μžˆμŠ΅λ‹ˆλ‹€. μ‹œμŠ€ν…œ 색상은 두 가지 λͺ¨μ–‘을 λͺ¨λ‘ μžλ™μœΌλ‘œ μ§€μ›ν•©λ‹ˆλ‹€. μ‚¬μš©μž 지정 색상을 μ‚¬μš©ν•˜λŠ” 경우 밝은 색상과 μ–΄λ‘μš΄ 색상을 λͺ¨λ‘ μ œκ³΅ν•΄μ•Ό ν•©λ‹ˆλ‹€. μžμ„Έν•œ λ‚΄μš©μ€ 닀크 λͺ¨λ“œλ₯Ό μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.

 

Test your app’s color scheme under a variety of lighting conditions. Colors can look different when you run your app outside on a sunny day or in dim light. Adjust colors to provide an optimal viewing experience in the majority of use cases.

λ‹€μ–‘ν•œ μ‘°λͺ… μ‘°κ±΄μ—μ„œ μ•±μ˜ 색 κ΅¬μ„±ν‘œλ₯Ό ν…ŒμŠ€νŠΈν•˜μ‹­μ‹œμ˜€. 햇볕이 잘 λ“œλŠ” λ‚ μ΄λ‚˜ 흐린 날에 앱을 μ‹€ν–‰ν•˜λ©΄ 색상이 달라 보일 수 μžˆμŠ΅λ‹ˆλ‹€. λŒ€λΆ€λΆ„μ˜ μ‚¬μš© μ‚¬λ‘€μ—μ„œ 졜적의 보기 ν™˜κ²½μ„ μ œκ³΅ν•˜λ„λ‘ 색상을 μ‘°μ •ν•©λ‹ˆλ‹€.

 

Test your app on devices with different displays. For example, the True Tone display — available on certain iPhone, iPad, and Mac models — uses ambient light sensors to automatically adjust the white point of the display to adapt to the lighting conditions of the current environment. Apps that focus primarily on reading, photos, video, and gaming can strengthen or weaken this effect by specifying a white point adaptivity style (for developer guidance, see UIWhitePointAdaptivityStyle). Test tvOS apps on multiple brands of HD and 4K TVs, and with different display settings. You can also test the appearance of your app using different color profiles on a Mac — such as P3 and Standard RGB (sRGB) — by choosing a profile in System Settings > Displays. For guidance, see Color management.

λ””μŠ€ν”Œλ ˆμ΄κ°€ λ‹€λ₯Έ μž₯μΉ˜λ“€μ—μ„œ 앱을 ν…ŒμŠ€νŠΈν•˜μ„Έμš”. μ˜ˆλ₯Ό λ“€μ–΄ νŠΉμ • iPhone, iPad λ° Mac λͺ¨λΈμ—μ„œ μ‚¬μš©ν•  μˆ˜ μžˆλŠ” TrueTone λ””μŠ€ν”Œλ ˆμ΄λŠ” μ£Όλ³€ μ‘°λ„ μ„Όμ„œλ₯Ό μ‚¬μš©ν•˜μ—¬ ν˜„μž¬ ν™˜κ²½μ˜ μ‘°λͺ… μ‘°κ±΄μ— λ§žκ²Œ λ””μŠ€ν”Œλ ˆμ΄μ˜ ν°μƒ‰ μ μ„ μžλ™μœΌλ‘œ μ‘°μ •ν•©λ‹ˆλ‹€. μ£Όλ‘œ μ½κΈ°, μ‚¬μ§„, λΉ„λ””μ˜€ λ° κ²Œμž„에 μ΄ˆμ μ„ λ§žμΆ˜ μ•±μ€ ν™”μ΄νŠΈ ν¬μΈνŠΈ μ μ‘ μŠ€νƒ€μΌμ„ μ§€μ •ν•˜μ—¬ μ΄λŸ¬ν•œ νš¨κ³Όλ₯Ό κ°•ν™”ν•˜κ±°λ‚˜ μ•½ν™”μ‹œν‚¬ μˆ˜ μžˆμŠ΅λ‹ˆλ‹€(개발자 μ§€μΉ¨μ€ UIWhitePointAdaptivityStyle μ°Έμ‘°). μ—¬λŸ¬ λΈŒλžœλ“œμ˜ HD λ° 4K TVμ—μ„œ μ„œλ‘œ λ‹€λ₯Έ λ””μŠ€ν”Œλ ˆμ΄ μ„€μ •μœΌλ‘œ TV OS μ•±μ„ ν…ŒμŠ€νŠΈν•©λ‹ˆλ‹€. λ˜ν•œ μ‹œμŠ€ν…œ μ„€μ • > λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ ν”„λ‘œν•„μ„ μ„ νƒν•˜μ—¬ P3 λ° ν‘œμ€€ RGB(sRGB)와 κ°™μ€ Mac의 λ‹€λ₯Έ μƒ‰μƒ ν”„λ‘œν•„μ„ μ‚¬μš©ν•˜μ—¬ μ•±μ˜ λͺ¨μ–‘을 ν…ŒμŠ€νŠΈν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. μžμ„Έν•œ λ‚΄μš©μ€ μƒ‰ κ΄€λ¦¬λ₯Ό μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.

πŸ€” ν”ŒλŸ¬ν„°λ‘œλŠ” μ•±-pcλ²„μ „μœΌλ‘œ κ°œλ°œν•΄λ΄€λŠ”λ°, 그건 λΆ„λ¦¬λœ repoμ˜€λ‹€. swift 곡뢀 μ œλŒ€λ‘œ ν•΄μ„œ iPhone, iPad λ‘˜λ‹€ λ˜λŠ” μ•± μΆœμ‹œν•΄λ³΄κ³  μ‹Άλ‹€.

 

Consider how artwork and translucency affect nearby colors. Variations in artwork sometimes warrant changes to nearby colors to maintain visual continuity and prevent interface elements from becoming overpowering or underwhelming. Maps, for example, display a light color scheme when in map mode but switch to a dark color scheme when in satellite mode. Colors can also appear different when placed behind or applied to a translucent element like a toolbar.

μ˜ˆμˆ μž‘ν’ˆκ³Ό λ°˜νˆ¬λͺ…성이 μ£Όλ³€ μƒ‰μƒμ— μ–΄λ–€ μ˜ν–₯을 λ―ΈμΉ˜λŠ”지 κ³ λ €ν•΄ λ³΄μ‹­μ‹œμ˜€. μ˜ˆμˆ μž‘ν’ˆμ˜ λ³€ν˜•μ€ λ•Œλ•Œλ‘œ μ‹œκ°μ  μ—°μ†μ„±μ„ μœ μ§€ν•˜κ³  μΈν„°νŽ˜μ΄μŠ€ μš”μ†Œκ°€ μ••λ„μ μ΄κ±°λ‚˜ μ••λ„적이지 μ•Šκ²Œ ν•˜κΈ° μœ„ν•΄ μ£Όλ³€ μƒ‰μƒμ˜ λ³€κ²½μ„ λ³΄μ¦ν•œλ‹€. μ˜ˆλ₯Ό λ“€μ–΄ μ§€λ„λŠ” μ§€λ„ λͺ¨λ“œμ—μ„œλŠ” λ°μ€ μƒ‰ κ΅¬μ„±ν‘œλ₯Ό ν‘œμ‹œν•˜μ§€λ§Œ μœ„μ„± λͺ¨λ“œμ—μ„œλŠ” μ–΄λ‘μš΄ μƒ‰ κ΅¬μ„±ν‘œλ‘œ μ „ν™˜ν•©λ‹ˆλ‹€. μƒ‰μƒμ€ λ„ꡬ λͺ¨μŒκ³Ό κ°™μ€ λ°˜νˆ¬λͺ… μš”μ†Œ λ’€μ— λ°°μΉ˜ν•˜κ±°λ‚˜ μ μš©ν•  λ•Œ λ‹€λ₯΄κ²Œ λ‚˜νƒ€λ‚  μˆ˜λ„ μžˆμŠ΅λ‹ˆλ‹€.

 

If your app lets people choose colors, prefer system-provided color controls where available. Using built-in color pickers provides a consistent user experience, in addition to letting people save a set of colors they can access from any app. For developer guidance, *see NSColorPanel (macOS), and UIColorWell and UIColorPickerViewController (iOS, iPadOS, and Mac Catalyst).

μ•±μ—μ„œ μ‚¬μš©μžκ°€ 색상을 선택할 수 μžˆλŠ” 경우, κ°€λŠ₯ν•˜λ©΄ μ‹œμŠ€ν…œμ—μ„œ μ œκ³΅ν•˜λŠ” 색상 μ»¨νŠΈλ‘€μ„ μ„ ν˜Έν•©λ‹ˆλ‹€. λ‚΄μž₯된 컬러 피컀λ₯Ό μ‚¬μš©ν•˜λ©΄ μ‚¬μš©μžκ°€ μ–΄λ–€ μ•±μ—μ„œλ“  μ•‘μ„ΈμŠ€ν•  수 μžˆλŠ” 색상 μ„ΈνŠΈλ₯Ό μ €μž₯ν•  수 μžˆμ„ 뿐만 μ•„λ‹ˆλΌ μΌκ΄€λœ μ‚¬μš©μž κ²½ν—˜μ„ μ œκ³΅ν•©λ‹ˆλ‹€. 개발자 지침은 NSColorPanel(macOS), UIColorWell 및 UIColorPickerViewController(iOS, iPadOS 및 Mac Catalyst)λ₯Ό μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.

*UI κ°€ κΆκΈˆν•΄μ„œ μ°Ύμ•„λ΄€λ‹€ γ…Žγ…Ž 

NSColorPanel
UIColorWell

 

UIColorPickerViewController (uiλŠ” μœ„μ—λž‘ λ˜‘κ°™μ€ λ“―)

 

Inclusive color

Avoid relying solely on color to differentiate between objects, indicate interactivity, or communicate essential information. When you use color to convey information, be sure to provide the same information in alternative ways so people with color blindness or other visual disabilities can understand it. For example, you can use labels or glyph shapes to identify objects or states.

객체λ₯Ό κ΅¬λ³„ν•˜κ±°λ‚˜, μƒν˜Έ μž‘μš©μ„ λ‚˜νƒ€λ‚΄κ±°λ‚˜, ν•„μˆ˜ μ •λ³΄λ₯Ό μ „λ‹¬ν•˜κΈ° μœ„ν•΄ μƒ‰μƒμ—λ§Œ μ˜μ‘΄ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. μƒ‰μ„ μ‚¬μš©ν•˜μ—¬ μ •λ³΄λ₯Ό μ „달할 λ•ŒλŠ” μƒ‰λ§Ήμ΄λ‚˜ λ‹€λ₯Έ μ‹œκ° μž₯μ• κ°€ μžˆλŠ” μ‚¬λžŒλ“€μ΄ μ΄ν•΄ν•  μˆ˜ μžˆλ„둝 λ‹€λ₯Έ λ°©λ²•μœΌλ‘œ λ™μΌν•œ μ •λ³΄λ₯Ό μ œκ³΅ν•΄μ•Ό ν•©λ‹ˆλ‹€. μ˜ˆλ₯Ό λ“€μ–΄ λ ˆμ΄λΈ” λ˜λŠ” κΈ€λ¦¬ν”„ λͺ¨μ–‘을 μ‚¬μš©ν•˜μ—¬ κ°μ²΄ λ˜λŠ” μƒνƒœλ₯Ό μ‹λ³„ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. 

 

Avoid using colors that make it hard to perceive content in your app. For example, insufficient contrast can cause icons and text to blend with the background and make content hard to read, and people who are color blind might not be able to distinguish some color combinations. For guidance, see Color and effects.

 μ•±μ—μ„œ μ½˜ν…μΈ λ₯Ό μΈμ‹ν•˜κΈ° μ–΄λ €μš΄ 색상을 μ‚¬μš©ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. 예λ₯Ό λ“€μ–΄, λΆˆμΆ©λΆ„ν•œ λŒ€λΉ„λ‘œ 인해 μ•„μ΄μ½˜κ³Ό ν…μŠ€νŠΈκ°€ λ°°κ²½κ³Ό ν˜Όν•©λ˜μ–΄ λ‚΄μš©μ„ 읽기 μ–΄λ ΅κ²Œ λ§Œλ“€ 수 있으며 색맹인 μ‚¬λžŒλ“€μ€ 일뢀 색상 쑰합을 κ΅¬λ³„ν•˜μ§€ λͺ»ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μžμ„Έν•œ λ‚΄μš©μ€ 색상 및 효과λ₯Ό μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.

 

Consider how the colors you use might be perceived in other countries and cultures. For example, *RED communicates danger in some cultures but has positive connotations in other cultures. Make sure the colors in your app send the message you intend.

  μ‚¬μš©ν•˜λŠ” 색상이 λ‹€λ₯Έ κ΅­κ°€ 및 λ¬Έν™”μ—μ„œ μ–΄λ–»κ²Œ μΈμ‹λ˜λŠ”μ§€ κ³ λ €ν•˜μ‹­μ‹œμ˜€. 예λ₯Ό λ“€μ–΄, 빨간색은 일뢀 λ¬Έν™”κΆŒμ—μ„œλŠ” μœ„ν—˜μ„ μ „λ‹¬ν•˜μ§€λ§Œ λ‹€λ₯Έ λ¬Έν™”κΆŒμ—μ„œλŠ” 긍정적인 의미λ₯Ό μ§€λ‹™λ‹ˆλ‹€. μ•±μ˜ 색상이 μ˜λ„ν•œ λ©”μ‹œμ§€λ₯Ό λ³΄λ‚΄λŠ”μ§€ ν™•μΈν•˜μ‹­μ‹œμ˜€.

*일뢀 λ¬Έν™”κΆŒμ΄λΌκ³€ ν•˜μ§€λ§Œ, λ°”λ‘œ 쀑ꡭ이 λ– μ˜¬λΌμ„œ ꡬ글링을 μ’€ ν•΄λ΄€λ‹€. 그리고 ν₯미둜운 글을 μ°Ύμ•˜λŠ”λ°, μ€‘κ΅­μ—μ„œλŠ” 빨간색을 μ‚­μ œλ‚˜ μ·¨μ†Œμ— μ‚¬μš©ν•˜μ§€ μ•Šκ³ , μ€‘μš”ν•œ 것을 κ°•μ‘°ν•˜λŠ” 데에 μ‚¬μš©ν•œλ‹€κ³  ν•œλ‹€. λ¬Έν™”κΆŒ λ³„λ‘œ ui의 차이가 μ‘΄μž¬ν•œλ‹€λŠ”κ²Œ μ‹ μ„ ν•˜κ²Œ λ‹€κ°€μ˜¨λ‹€. 

 

Do Chinese applications use the colour red in their interfaces to signal danger, like for "Cancel" and "Delete" buttons?

Answer (1 of 2): No. Even in non-asian designs, the use of red for cancel and delete is a deprecated idea that good designers almost never use. It’s use is usually a sign that a junior or non-designer did the design. The idea started with stop signs and

www.quora.com

 

System colors

Avoid hard-coding system color values in your app. Documented color values are for your reference during the app design process. The actual color values may fluctuate from release to release, based on a variety of environmental variables. Use APIs like Color to apply system colors.

iOS and macOS also define sets of dynamic system colors that match the color schemes of standard UI components and automatically adapt to both light and dark appearances. Each dynamic color is semantically defined by its purpose, rather than its appearance or color values. For example, some colors represent view backgrounds at different levels of hierarchy and other colors represent foreground content, such as labels, links, and separators.

μ•±μ—μ„œ μ‹œμŠ€ν…œ μƒ‰μƒ κ°’을 ν•˜λ“œ μ½”λ”©ν•˜μ§€ μ•Šλ„둝 ν•©λ‹ˆλ‹€. λ¬Έμ„œν™”λœ μƒ‰μƒ κ°’은 μ•± λ””μžμΈ κ³Όμ •μ—μ„œ μ°Έκ³ ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. μ‹€μ œ μƒ‰μƒ κ°’은 λ‹€μ–‘ν•œ ν™˜κ²½ λ³€μˆ˜μ— λ”°λΌ λ¦΄λ¦¬μ¦ˆλ§ˆλ‹€ λ³€λ™ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. μƒ‰μƒκ³Ό κ°™μ€ APIλ₯Ό μ‚¬μš©ν•˜μ—¬ μ‹œμŠ€ν…œ μƒ‰μƒμ„ μ μš©ν•©λ‹ˆλ‹€.

iOS와 macOSλŠ” λ˜ν•œ ν‘œμ€€ UI ꡬ성 μš”μ†Œμ˜ 색상 체계와 μΌμΉ˜ν•˜κ³  밝은 색과 μ–΄λ‘μš΄ 색 λͺ¨λ‘μ— μžλ™μœΌλ‘œ μ μ‘ν•˜λŠ” 동적 μ‹œμŠ€ν…œ 색상 μ„ΈνŠΈλ₯Ό μ •μ˜ν•©λ‹ˆλ‹€. 각 동적 색상은 λͺ¨μ–‘μ΄λ‚˜ 색상 값이 μ•„λ‹Œ λͺ©μ μ— 따라 의미적으둜 μ •μ˜λ©λ‹ˆλ‹€. 예λ₯Ό λ“€μ–΄, 일뢀 색상은 μ„œλ‘œ λ‹€λ₯Έ 계측 μˆ˜μ€€μ˜ λ·° 배경을 λ‚˜νƒ€λ‚΄λ©°, λ‹€λ₯Έ 색상은 λ ˆμ΄λΈ”, 링크 및 ꡬ뢄 κΈ°ν˜Έμ™€ 같은 μ „κ²½ λ‚΄μš©μ„ λ‚˜νƒ€λƒ…λ‹ˆλ‹€.

πŸ€” μ†Œλ‹€λΌμ„œ 기본적으둜 μ•Œκ³  있고, λ””μžμ΄λ„ˆκ°€ μ—†λŠ” ν”„λ‘œμ νŠΈλΌλ„ λ””μžμΈμ‹œμŠ€ν…œμ„ λ§Œλ“€μ–΄ ν…Œλ§ˆ 폴더와 νŒŒμΌλ“€μ„ λ”°λ‘œ λ§Œλ“€μ–΄ κ΄€λ¦¬ν•˜λŠ” λ°©μ‹μœΌλ‘œ ν”„λ‘œμ νŠΈλ₯Ό 진행해왔닀. λˆ„κ°€ 색상값을 ν•˜λ“œμ½”λ”©ν•΄ ~~~ ? μ†Œλ‹€ 짱! 

 

Avoid replicating dynamic system colors. Dynamic system colors — some of which can be patterns — may fluctuate from release to release, based on a variety of environmental variables.

동적 μ‹œμŠ€ν…œ 색상을 λ°˜λ³΅ν•˜μ§€ μ•Šλ„λ‘ ν•©λ‹ˆλ‹€. 동적 μ‹œμŠ€ν…œ 색상(κ·Έ 쀑 μΌλΆ€λŠ” νŒ¨ν„΄μΌ 수 있음)은 λ‹€μ–‘ν•œ ν™˜κ²½ λ³€μˆ˜μ— 따라 λ¦΄λ¦¬μŠ€λ§ˆλ‹€ 변동할 수 μžˆμŠ΅λ‹ˆλ‹€.

 

Avoid redefining the semantic meanings of dynamic system colors. To ensure a consistent experience and ensure your interface looks great when the appearance of macOS changes in the future, use dynamic system colors as intended.

동적 μ‹œμŠ€ν…œ μƒ‰μƒμ˜ 의미둠적 의미λ₯Ό μž¬μ •μ˜ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. μΌκ΄€λœ κ²½ν—˜μ„ 보μž₯ν•˜κ³  ν–₯ν›„ MacOS의 λͺ¨μ–‘이 변경될 λ•Œ μΈν„°νŽ˜μ΄μŠ€κ°€ λ©‹μ§€κ²Œ 보이도둝 ν•˜λ €λ©΄ μ˜λ„ν•œ λŒ€λ‘œ 동적 μ‹œμŠ€ν…œ 색상을 μ‚¬μš©ν•˜μ‹­μ‹œμ˜€.

πŸ€” 동적인 컬러λ₯Ό μ‚¬μš©ν•  λ•Œ μ˜λ„λ˜κ³  μΌκ΄€λœ κ²½ν—˜μ„ 쀄것 ... 이라고 μ΄ν•΄ν•˜λ©΄ λ˜κ² μ§€ ...?

 

Color management

A color space represents the colors in a color model like RGB or CMYK. Common color spaces — sometimes called gamuts — are sRGB and Display P3.

색상 곡간은 RGB λ˜λŠ” CMYK와 같은 색상 λͺ¨λΈμ˜ 색상을 λ‚˜νƒ€λƒ…λ‹ˆλ‹€. 일반적인 색 곡간(λ•Œλ•Œλ‘œ gamuts라고 뢈림)은 sRGB 및 λ””μŠ€ν”Œλ ˆμ΄ P3μž…λ‹ˆλ‹€.

A color profile describes the colors in a color space using, for example, mathematical formulas or tables of data that map colors to numerical representations. An image embeds its color profile so that a device can interpret the image’s colors correctly and reproduce them on a display.

색 ν”„λ‘œν•„μ€ μƒ‰μ„ μˆ«μž ν‘œν˜„에 λ§€ν•‘ν•˜λŠ” μˆ˜ν•™ κ³΅μ‹ λ˜λŠ” λ°μ΄ν„° ν‘œλ₯Ό μ‚¬μš©ν•˜μ—¬ μƒ‰ κ³΅κ°„μ˜ μƒ‰μ„ μ„€λͺ…ν•©λ‹ˆλ‹€. μ΄λ―Έμ§€λŠ” μž₯μΉ˜κ°€ μ΄λ―Έμ§€μ˜ μƒ‰μƒμ„ μ˜¬λ°”λ₯΄κ²Œ ν•΄μ„ν•˜κ³  λ””μŠ€ν”Œλ ˆμ΄μ— μž¬ν˜„ν•  μˆ˜ μžˆλ„둝 μƒ‰μƒ ν”„λ‘œνŒŒμΌμ„ ν¬ν•¨ν•©λ‹ˆλ‹€.

 

Apply color profiles to your images. Color profiles help ensure that your app’s colors appear as intended on different displays. The sRGB color space produces accurate colors on most displays.

이미지에 μƒ‰μƒ ν”„λ‘œν•„μ„ μ μš©ν•˜μ‹­μ‹œμ˜€. μƒ‰μƒ ν”„λ‘œν•„μ€ μ•±μ˜ μƒ‰μƒμ΄ λ‹€λ₯Έ λ””μŠ€ν”Œλ ˆμ΄μ— μ˜λ„ν•œ λŒ€λ‘œ ν‘œμ‹œλ˜λ„둝 λ„μ™€μ€λ‹ˆλ‹€. sRGB μƒ‰μƒ κ³΅κ°„은 λŒ€λΆ€λΆ„μ˜ λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ μ •ν™•ν•œ μƒ‰μƒμ„ μƒμ„±ν•©λ‹ˆλ‹€. 

 

Use wide color to enhance the visual experience on compatible displays. Wide color displays support a P3 color space, which can produce richer, more saturated colors than sRGB. As a result, photos and videos that use wide color are more lifelike, and visual data and status indicators that use wide color can be more meaningful. When appropriate, use the Display P3 color profile at 16 bits per pixel (per channel) and export images in PNG format. Note that you need to use a wide color display to design wide color images and select P3 colors.

 ν˜Έν™˜λ˜λŠ” λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ μ‹œκ°μ  κ²½ν—˜μ„ ν–₯μƒμ‹œν‚€κΈ° μœ„ν•΄ 넓은 색상을 μ‚¬μš©ν•˜μ‹­μ‹œμ˜€. μ™€μ΄λ“œ 컬러 λ””μŠ€ν”Œλ ˆμ΄λŠ” P3 색 곡간을 μ§€μ›ν•˜λ―€λ‘œ sRGB보닀 ν’λΆ€ν•˜κ³  ν¬ν™”λœ 색상을 생성할 수 μžˆμŠ΅λ‹ˆλ‹€. 이에 따라 μ™€μ΄λ“œ 컬러λ₯Ό μ‚¬μš©ν•˜λŠ” 사진과 λ™μ˜μƒμ€ λ”μš± 생동감이 있고, μ™€μ΄λ“œ 컬러λ₯Ό μ‚¬μš©ν•˜λŠ” μ‹œκ°μ  데이터와 μƒνƒœ μ§€ν‘œλŠ” λ”μš± 의미 μžˆλŠ” 것이 될 수 μžˆλ‹€. μ μ ˆν•œ 경우 λ””μŠ€ν”Œλ ˆμ΄ P3 색상 ν”„λ‘œνŒŒμΌμ„ ν”½μ…€λ‹Ή 16λΉ„νŠΈ(채널당)둜 μ‚¬μš©ν•˜κ³  이미지λ₯Ό PNG ν˜•μ‹μœΌλ‘œ λ‚΄λ³΄λ‚΄μ‹­μ‹œμ˜€. 넓은 컬러 λ””μŠ€ν”Œλ ˆμ΄λ₯Ό μ‚¬μš©ν•˜μ—¬ 넓은 컬러 이미지λ₯Ό λ””μžμΈν•˜κ³  P3 색상을 선택해야 ν•©λ‹ˆλ‹€.

 

Provide color space–specific image and color variations if necessary. In general, P3 colors and images appear fine on sRGB displays. Occasionally, it may be hard to distinguish two very similar P3 colors when viewing them on an sRGB display. Gradients that use P3 colors can also sometimes appear clipped on sRGB displays. To avoid these issues and to ensure visual fidelity on both wide color and sRGB displays, you can use the asset catalog of your Xcode project to provide different versions of images and colors for each color space.

To learn more, see How to start designing assets in Display P3.

ν•„μš”ν•œ κ²½μš° μƒ‰ κ³΅κ°„별 μ΄λ―Έμ§€ λ° μƒ‰ λ³€ν˜•μ„ μ œκ³΅ν•©λ‹ˆλ‹€. μΌλ°˜μ μœΌλ‘œ P3 μƒ‰μƒκ³Ό μ΄λ―Έμ§€λŠ” sRGB λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ μ •μƒμœΌλ‘œ λ‚˜νƒ€λ‚©λ‹ˆλ‹€. λ•Œλ•Œλ‘œ sRGB λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ λ‘ κ°œμ˜ λ§€μš° μœ μ‚¬ν•œ P3 μƒ‰μƒμ„ κ΅¬λ³„ν•˜κΈ° μ–΄λ €μšΈ μˆ˜ μžˆμŠ΅λ‹ˆλ‹€. P3 μƒ‰μƒμ„ μ‚¬μš©ν•˜λŠ” κ·ΈλΌλ°μ΄μ…˜μ€ sRGB λ””μŠ€ν”Œλ ˆμ΄μ—μ„œ μž˜λ¦° κ²ƒμœΌλ‘œ λ‚˜νƒ€λ‚  μˆ˜λ„ μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ λ¬Έμ œλ₯Ό λ°©μ§€ν•˜κ³  λ„“은 μƒ‰μƒκ³Ό sRGB λ””μŠ€ν”Œλ ˆμ΄ λͺ¨λ‘μ—μ„œ μ‹œκ°μ  μΆ©μ‹€λ„λ₯Ό λ³΄μž₯ν•˜κΈ° μœ„ν•΄ Xcode ν”„λ‘œμ νŠΈμ˜ μžμ‚° μΉ΄νƒˆλ‘œκ·Έλ₯Ό μ‚¬μš©ν•˜μ—¬ κ° μƒ‰μƒ κ³΅κ°„에 λŒ€ν•΄ μ„œλ‘œ λ‹€λ₯Έ λ²„μ „μ˜ μ΄λ―Έμ§€μ™€ μƒ‰μƒμ„ μ œκ³΅ν•  μˆ˜ μžˆμŠ΅λ‹ˆλ‹€.μžμ„Έν•œ λ‚΄μš©μ€ λ””μŠ€ν”Œλ ˆμ΄ P3μ—μ„œ μžμ‚° μ„€κ³„λ₯Ό μ‹œμž‘ν•˜λŠ” λ°©λ²•μ„ μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.

Platform considerations

iOS, iPadOS

iOS defines two sets of dynamic background colors — system and grouped — each of which contains primary, secondary, and tertiary variants that help you convey a hierarchy of information. In general, use the grouped background colors (systemGroupedBackground, secondarySystemGroupedBackground, and tertiarySystemGroupedBackground) when you have a grouped table view; otherwise, use the system set of background colors (systemBackground, secondarySystemBackground, and tertiarySystemBackground).

With both sets of background colors, you generally use the variants to indicate hierarchy in the following ways:

iOSλŠ” μ •λ³΄ κ³„측을 μ „λ‹¬ν•˜λŠ” λ° λ„움이 λ˜λŠ” κΈ°λ³Έ, λ³΄μ‘° λ° 3μ°¨ λ³€ν˜•μ„ ν¬ν•¨ν•˜λŠ” μ‹œμŠ€ν…œ λ° κ·Έλ£Ήν™”λœ λ‘ κ°€μ§€ λ™μ  λ°°κ²½ μƒ‰μƒ μ„ΈνŠΈλ₯Ό μ •μ˜ν•©λ‹ˆλ‹€. μΌλ°˜μ μœΌλ‘œ κ·Έλ£Ήν™”λœ ν…Œμ΄λΈ” λ³΄κΈ°κ°€ μžˆλŠ” κ²½μš° κ·Έλ£Ήν™”λœ λ°°κ²½μƒ‰(μ‹œμŠ€ν…œ κ·Έλ£Ήν™”λœ λ°°κ²½, λ³΄μ‘° μ‹œμŠ€ν…œ κ·Έλ£Ήν™”λœ λ°°κ²½ λ° 3μ°¨ μ‹œμŠ€ν…œ κ·Έλ£Ήν™”λœ λ°°κ²½)을 μ‚¬μš©ν•˜κ³ , κ·Έλ ‡μ§€ μ•Šμ€ κ²½μš° μ‹œμŠ€ν…œ λ°°κ²½μƒ‰(μ‹œμŠ€ν…œ λ°°κ²½, λ³΄μ‘° μ‹œμŠ€ν…œ λ°°κ²½ λ° 3μ°¨ μ‹œμŠ€ν…œ λ°°κ²½)을 μ‚¬μš©ν•©λ‹ˆλ‹€.두 λ°°κ²½μƒ‰ μ„ΈνŠΈ λͺ¨λ‘ μΌλ°˜μ μœΌλ‘œ λ³€ν˜•μ„ μ‚¬μš©ν•˜μ—¬ λ‹€μŒκ³Ό κ°™μ€ λ°©λ²•μœΌλ‘œ κ³„측을 λ‚˜νƒ€λƒ…λ‹ˆλ‹€:

 

  • Primary for the overall view
    μ „λ°˜μ μΈ λ·°λ₯Ό μœ„ν•œ primary
  • Secondary for grouping content or elements within the overall view
    μ „λ°˜μ μΈ λ·° μ•ˆμ˜ λ‚΄μš©μ΄λ‚˜ μš”μ†Œλ₯Ό κ·Έλ£Ήν™”ν•˜κΈ° μœ„ν•œ secondary
  • Tertiary for grouping content or elements within secondary elements
    secondary μš”μ†Œλ“€μ„ μ•ˆμ˜ λ‚΄μš© λ˜λŠ” μš”μ†Œλ₯Ό κ·Έλ£Ήν™” ν•˜κΈ° μœ„ν•œ Tertiary

For *foreground content, iOS defines the following dynamic colors:

*κ°‘μžκΈ° foreground contentλΌλŠ” 말에 κ½‚ν˜€μ„œ μ°Ύμ•„λ³Έ 링크! γ…Žγ…Ž 이 글도 μž¬λ°Œλ‹Ή 
https://www.w3.org/WAI/WCAG2/supplemental/patterns/o3p11-unobscured-foreground/

 

ColorUse for...UIKit API

Label A text label that contains primary content. label
Secondary label A text label that contains secondary content. secondaryLabel
Tertiary label A text label that contains tertiary content. tertiaryLabel
Quaternary label A text label that contains quaternary content. quaternaryLabel
Placeholder text Placeholder text in controls or text views. placeholderText
Separator A separator that allows some underlying content to be visible. separator
Opaque separator A separator that doesn’t allow any underlying content to be visible. opaqueSeparator
Link Text that functions as a link. link

macOS

macOS defines the following dynamic system colors (you can also view them in the Developer palette of the standard Color panel):
macOSλŠ” λ‹€μŒκ³Ό κ°™μ€ λ™μ  μ‹œμŠ€ν…œ μƒ‰μƒμ„ μ •μ˜ν•©λ‹ˆλ‹€ (ν‘œμ€€ μƒ‰μƒ νŒ¨λ„μ˜ κ°œλ°œμž νŒ”λ ˆνŠΈμ—μ„œλ„ λ³Ό μˆ˜ μžˆμŠ΅λ‹ˆλ‹€).

πŸ€” 였 이거보고 dynamic system colors 이 뭔지 μ΄ν•΄ν–ˆλ‹€! 

 

ColorUse for...AppKit API

Alternate selected control text color The text on a selected surface in a list or table. alternateSelectedControlTextColor
Alternating content background colors The backgrounds of alternating rows or columns in a list, table, or collection view. alternatingContentBackgroundColors
Control accent The accent color selected by the user in System Settings. controlAccent
Control background color The background of a large interface element, such as a browser or table. controlBackgroundColor
Control color The surface of a control. controlColor
Control text color The text of a control that is enabled. controlTextColor
Current control tint The system-defined control tint. currentControlTint
Disabled control text color The text of a control that’s disabled. disabledControlTextColor
Find highlight color The color of a find indicator. findHighlightColor
Grid color The gridlines of an interface element, such as a table. gridColor
Header text color The text of a header cell in a table. headerTextColor
Highlight color The virtual light source onscreen. highlightColor
Keyboard focus indicator color The ring that appears around the currently focused control when using the keyboard for interface navigation. keyboardFocusIndicatorColor
Label color The text of a label containing primary content. labelColor
Link color A link to other content. linkColor
Placeholder text color A placeholder string in a control or text view. placeholderTextColor
Quaternary label color The text of a label of lesser importance than a tertiary label, such as watermark text. quaternaryLabelColor
Scrubber textured background color The background of a scrubber in the Touch Bar. For guidance, see Touch Bar > Visual Design > Color. scrubberTexturedBackgroundColor
Secondary label color The text of a label of lesser importance than a primary label, such as a label used to represent a subheading or additional information. secondaryLabelColor
Selected content background color The background for selected content in a key window or view. selectedContentBackgroundColor
Selected control color The surface of a selected control. selectedControlColor
Selected control text color The text of a selected control. selectedControlTextColor
Selected menu item text color The text of a selected menu. selectedMenuItemTextColor
Selected text background color The background of selected text. selectedTextBackgroundColor
Selected text color The color for selected text. selectedTextColor
Separator color A separator between different sections of content. separatorColor
Shadow color The virtual shadow cast by a raised object onscreen. shadowColor
Tertiary label color The text of a label of lesser importance than a secondary label, such as a label used to represent disabled text. tertiaryLabelColor
Text background color The background color behind text. textBackgroundColor
Text color The text in a document. textColor
Under page background color The background behind a document’s content. underPageBackgroundColor
Unemphasized selected content background color The selected content in a non-key window or view. unemphasizedSelectedContentBackgroundColor
Unemphasized selected text background color A background for selected text in a non-key window or view. unemphasizedSelectedTextBackgroundColor
Unemphasized selected text color Selected text in a non-key window or view. unemphasizedSelectedTextColor
Window background color The background of a window. windowBackgroundColor
Window frame text color The text in the window’s title bar area. windowFrameTextColor

 

App accent colors

Beginning in macOS 11, you can specify an accent color to customize the appearance of your app’s buttons, selection highlighting, and sidebar icons. The system applies your accent color when the current value in General > Accent color settings is multicolor.

macOS 11λΆ€ν„°λŠ” μ•±μ˜ 단좔 λͺ¨μ–‘, 선택 κ°•μ‘° ν‘œμ‹œ 및 μ‚¬μ΄λ“œλ°” μ•„μ΄μ½˜μ„ μ‚¬μš©μž 지정할 수 μžˆλŠ” μ•‘μ„ΌνŠΈ 색상을 지정할 수 μžˆμŠ΅λ‹ˆλ‹€. 일반 > μ•‘μ„ΌνŠΈ 색상 μ„€μ •μ˜ ν˜„μž¬ 값이 닀색일 λ•Œ μ‹œμŠ€ν…œμ—μ„œ μ•‘μ„ΌνŠΈ 색상을 μ μš©ν•©λ‹ˆλ‹€.

πŸ€” 였 μ˜›λ‚ μ— μ•„μ²œμΈκ°€ 귀방씨가 μ•Œλ €μ€€κ±°λ‹Ή! 

 

If people set their accent color setting to a value other than multicolor, the system applies their chosen color to the relevant items throughout your app, replacing your accent color. The exception is a sidebar icon that uses a fixed color you specify. Because a fixed-color sidebar icon uses a specific color to provide meaning, the system doesn’t override its color when people change the value of accent color settings. For guidance, see Sidebars.

μ‚¬λžŒλ“€μ΄ μ•‘μ„ΌνŠΈ μƒ‰μƒ μ„€μ •μ„ λ©€ν‹°μ»¬λŸ¬κ°€ μ•„λ‹Œ λ‹€λ₯Έ κ°’μœΌλ‘œ μ„€μ •ν•˜λ©΄ μ‹œμŠ€ν…œμ€ μ•± μ „μ²΄μ—μ„œ μ„ νƒν•œ μƒ‰μƒμ„ κ΄€λ ¨ ν•­λͺ©μ— μ μš©ν•˜μ—¬ μ•‘μ„ΌνŠΈ μƒ‰μƒμ„ λŒ€μ²΄ν•©λ‹ˆλ‹€. μ§€μ •ν•œ κ³ μ • μƒ‰μƒμ„ μ‚¬μš©ν•˜λŠ” μ‚¬μ΄λ“œλ°” μ•„μ΄μ½˜μ€ μ˜ˆμ™Έμž…λ‹ˆλ‹€. κ³ μ • μƒ‰μƒ μ‚¬μ΄λ“œλ°” μ•„μ΄μ½˜μ€ μ˜λ―Έλ₯Ό μ œκ³΅ν•˜κΈ° μœ„ν•΄ νŠΉμ • μƒ‰μƒμ„ μ‚¬μš©ν•˜κΈ° λ•Œλ¬Έμ— μ‚¬λžŒλ“€μ΄ μ•‘μ„ΌνŠΈ μƒ‰μƒ μ„€μ • κ°’을 λ³€κ²½ν•  λ•Œ μ‹œμŠ€ν…œμ΄ ν•΄λ‹Ή μƒ‰μƒμ„ μž¬μ •μ˜ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μžμ„Έν•œ λ‚΄μš©μ€ μ‚¬μ΄λ“œλ°”λ₯Ό μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€.
πŸ€” 였 ...! κ·ΈλŸ¬λ„€ 

The iCloud glyph remains teal, even when the other glyphs use orange.

 

tvOS

Consider choosing a limited color palette that coordinates with your app logo. Subtle use of color can help you communicate your brand while deferring to the content.

μ•± λ‘œκ³ μ™€ μ‘°ν™”λ₯Ό μ΄λ£¨λŠ” μ œν•œλœ 색상 νŒ”λ ˆνŠΈλ₯Ό μ„ νƒν•˜λŠ” 것이 μ’‹μŠ΅λ‹ˆλ‹€. μƒ‰μƒμ„ λ―Έλ¬˜ν•˜κ²Œ μ‚¬μš©ν•˜λ©΄ λ‚΄μš©μ— 따라 λΈŒλžœλ“œλ₯Ό μ „λ‹¬ν•˜λŠ” 데 도움이 될 수 μžˆμŠ΅λ‹ˆλ‹€.

 

Avoid using only color to indicate focus. Subtle scaling and responsive animation are the primary ways to denote interactivity when an element is in focus.

μ΄ˆμ μ„ λ‚˜νƒ€λ‚΄κΈ° μœ„ν•΄ μƒ‰μƒλ§Œ μ‚¬μš©ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. λ―Έλ¬˜ν•œ 크기 μ‘°μ • 및 λ°˜μ‘ν˜• μ• λ‹ˆλ©”μ΄μ…˜μ€ μš”μ†Œμ— 초점이 맞좰져 μžˆμ„ λ•Œ μƒν˜Έ μž‘μš©μ„ λ‚˜νƒ€λ‚΄λŠ” κΈ°λ³Έ λ°©λ²•μž…λ‹ˆλ‹€.

πŸ€” μ–Όλ§ˆμ „, 해컀톀 μ›Ήμ‚¬μ΄νŠΈ λ§Œλ“€λ•Œ project listμ—μ„œ ν•œ μΉ΄λ“œμ— 마우슀λ₯Ό λŒ€λ©΄ ν…μŠ€νŠΈ μ»¨ν…μΈ μ˜ 배경색상이 λ°”λ€” 뿐 μ•„λ‹ˆλΌ μΉ΄λ“œ 속 μ΄λ―Έμ§€μ˜ 크기도 살짝 ν™•λŒ€ν•˜λŠ” 효과λ₯Ό μ€¬μ—ˆλŠ”λ°, 훨씬 λ‹€μ΄λ‚˜λ―Ήν•œ 웹이 μ™„μ„±λ˜μ—ˆλ˜ 것이 κΈ°μ–΅λ‚œλ‹€. 

 

watchOS

Use pure black for your app’s background color. Pure black — that is, #000000 hex — blends seamlessly with the Apple Watch bezel and creates the illusion of an edgeless screen.

μ•±μ˜ λ°°κ²½μƒ‰μœΌλ‘œ μˆœμˆ˜ν•œ 검정색을 μ‚¬μš©ν•˜μ‹­μ‹œμ˜€. μˆœμˆ˜ν•œ 검정색(#000000 hex)은 Apple Watch λ² μ €κ³Ό λ§€λ„λŸ½κ²Œ ν˜Όν•©λ˜μ–΄ κ°€μž₯μžλ¦¬κ°€ μ—†λŠ” ν™”λ©΄μ˜ ν™˜μ˜μ„ λ§Œλ“­λ‹ˆλ‹€.

Recognize that people might prefer graphic complications to use tinted mode instead of full color. The system can use a single color that’s based on the wearer’s selected color in a graphic complication’s images, gauges, and text. For guidance, see Complications.

μ‚¬λžŒλ“€μ΄ ν’€ 컬러 λŒ€μ‹  색쑰 λͺ¨λ“œλ₯Ό μ‚¬μš©ν•˜κΈ° μœ„ν•΄ κ·Έλž˜ν”½ μ»΄ν”Œλ¦¬μΌ€μ΄μ…˜μ„ μ„ ν˜Έν•  수 μžˆμŒμ„ μΈμ‹ν•˜μ‹­μ‹œμ˜€. μ‹œμŠ€ν…œμ€ κ·Έλž˜ν”½ μ»΄ν”Œλ¦¬μΌ€μ΄μ…˜μ˜ 이미지, κ²Œμ΄μ§€ 및 ν…μŠ€νŠΈμ—μ„œ μ°©μš©μžκ°€ μ„ νƒν•œ 색상을 기반으둜 ν•˜λŠ” 단일 색상을 μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ§€μΉ¨μ€ Complications을 μ°Έμ‘°ν•˜μ‹­μ‹œμ˜€ .

Specifications

이뢀뢄은 ν‘œκ°€ νƒ­ λ³„λ‘œ ν•˜λ‚˜μ”© λ“€μ–΄μžˆμ–΄μ„œ, 직접 μ›Ήμ‚¬μ΄νŠΈμ—μ„œ ν™•μΈν•˜λŠ”κ²Œ μ’‹λ‹€. 

 

Color - Foundations - Human Interface Guidelines - Design - Apple Developer

Color Judicious use of color can enhance communication, evoke your brand, provide visual continuity, communicate status and feedback, and help people understand information. The system defines colors that look good on various backgrounds and appearance mod

developer.apple.com

 

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